Itt a Live For Speed 0.6M
Komolyan nem gondoltam volna, hogy a Live For Speed fejlesztése újra erőre kap. Persze a srácok jelenleg még nem mondhatnám, hogy számottevően megközelítették volna az 1.0-ás verziószámot, de legalább kiadták a 0.6M verziót.
A több éve fejlesztett játék hatalmas népszerűségnek örvendett, de az előrelépések hiánya miatt sokan elfordultak már a játéktól. Remélhetőleg az új patcheknek köszönhetően legalább néhányan visszatérnek majd a játékhoz.
A most kiadott javítás tartalmát kicsit lentebb olvashatjátok angol nyelven, letöltés pedig innen lehetséges.
Changes from 0.6K to 0.6M :
Rockingham :
- The Rockingham track is updated with fixes and improvements
Interface :
- Translations updated – thank you translators!
- LFS can now restart in a window on a side monitor as expected
- Option “Input when window is inactive” keeps controllers working
- New button on game setup screen to clear start grid with one click
- New arrows to move grid positions – removed “swap position” button
- Hold CTRL+SHIFT to show viewed car’s player name beside time / fps
- User interface elements should now be perfectly aligned with screen
- Moved ABS option in car setup above the Traction Control option
- Lap number is no longer shown if lap timing is not available
- Text command /setlap now works in practice and qualifying
- New admin commands /ujoin username and /uai username
Borderless window system :
- New SHIFT+key functions are displayed on right of Screen Options
- Borderless modes allow ALT+TAB to other programs without minimising
- Multiple monitor support is greatly improved by a borderless window
- New command /window min/max/monitor/virtual (no parameter=restore)
- Full-screen vertical sync option affects borderless window modes
- F9 to F12 keys now toggle between their mode and a window
Multiplayer :
- Add to grid buttons for admins beside names in list of connections
- Rare MP bug could cause LFS to enter world before track was loaded
- TCP position packets option now also sends TCP packets to host
Layout editor :
- You can now set an identifier for a start lights object
- Temporary start lights (in layout editor) middle light is now amberInS
- im checkpoints and circles can be placed in the autocross editor
- New button “place on ground” to restore ground check to objects
- Maximum number of autocross circles increased from 150 to 180
- Multiple object selection is now available in marshall mode
InSim :
- INSIM_VERSION increased to 7 to support new incompatible packets
- Backward compatibility system – send INSIM_VERSION in the IS_ISI
- New join request system if ISF_REQ_JOIN is set – see InSim.txt
- New system to reset a car at a location with or without repair
- Packet IS_CSC to report changes in car state (start or stop)
- Zbyte added to CarContObject structure to report car’s altitude
- Zbyte added to IS_OBH so the layout object can be identified
- IS_MSO / IS_III / IS_ACR message out packets now have variable size
- IS_BFN can now be used to delete a range of buttons with one packet
- New packet IS_OCO can be used to override some or all start lights
- New IS_AXM option PMO_SELECTION to set the layout editor selection
- Added TTC_SEL to request an IS_AXM with layout editor selection
- Added TINY_AXM to request IS_AXM packets for the entire layout
- IS_SSH documentation updated as it is no longer only for bmp files
- New packet IS_UCO sends info about InSim checkpoints and circlesN
- New packet IS_SLC reports a connection’s currently selected car
- Packet TINY_SLC to request an IS_SLC for all connections
- Added TINY_ALC and SMALL_ALC to get and set allowed cars
VR :
- LFSRiftVR.dll updated to use Oculus SDK 0.8
- LFSOpenVR.dll updated to use OpenVR SDK 0.9.15
- Warning if Rift headset is opened using the OpenVR systemTex
- t command /rift changed to /vr (but /rift still works)
- New parameters for the /vr command : /vr=rift and /vr=openvr
Hotlapping :
- Traction control can no longer be switched on if disabled in setup
- Handbrake can no longer be used in single seater cars while moving
- In hotlapping mode there is a new HLVC check for cutting cornerS
- Corner cutting HLVC check is also reported in InSim IS_HLV
Misc :
- AI drivers can now drive in low wind (but not high)
- View shift maximum settings increased to 0.1 m per g
- A warning is now shown if a car starts outside the path
- If car starts outside path it will keep searching to find the path
- Hidden object removal is disabled when car is high above the track
- No longer stored in message history : /press /ctrl /shift /alt
Fixes :
- AI path drive limits were wrong at one corner of Kyoto National
- Controls Options – buttons were not displayed under Shifter tab
- Colour adjusters looked wrong in Interface and Display options
- The text “S3” is now correctly sent in the InSim IS_VER packet
- InSim IS_HLV packet no longer reports car contacts as wall hits
- Floating text above a lagging car was drawn without transparency
- One button look amount was doubled in axis, mouse and TrackIR look
- The /track and /ws commands now accept double-digit config numbers
- Tracks file for /tracks command now works with double digit configs
- Blank number plate on joining race after watching an instant replay
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