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Itt a Live For Speed 0.6M

Komolyan nem gondoltam volna, hogy a Live For Speed fejlesztése újra erőre kap. Persze a srácok jelenleg még nem mondhatnám, hogy számottevően megközelítették volna az 1.0-ás verziószámot, de legalább kiadták a 0.6M verziót.
A több éve fejlesztett játék hatalmas népszerűségnek örvendett, de az előrelépések hiánya miatt sokan elfordultak már a játéktól. Remélhetőleg az új patcheknek köszönhetően legalább néhányan visszatérnek majd a játékhoz.
A most kiadott javítás tartalmát kicsit lentebb olvashatjátok angol nyelven, letöltés pedig innen lehetséges.

Changes from 0.6K to 0.6M :

Rockingham :

  • The Rockingham track is updated with fixes and improvements

Interface :

  • Translations updated – thank you translators!
  • LFS can now restart in a window on a side monitor as expected
  • Option “Input when window is inactive” keeps controllers working
  • New button on game setup screen to clear start grid with one click
  • New arrows to move grid positions – removed “swap position” button
  • Hold CTRL+SHIFT to show viewed car’s player name beside time / fps
  • User interface elements should now be perfectly aligned with screen
  • Moved ABS option in car setup above the Traction Control option
  • Lap number is no longer shown if lap timing is not available
  • Text command /setlap now works in practice and qualifying
  • New admin commands /ujoin username and /uai username

Borderless window system :

  • New SHIFT+key functions are displayed on right of Screen Options
  • Borderless modes allow ALT+TAB to other programs without minimising
  • Multiple monitor support is greatly improved by a borderless window
  • New command /window min/max/monitor/virtual (no parameter=restore)
  • Full-screen vertical sync option affects borderless window modes
  • F9 to F12 keys now toggle between their mode and a window

Multiplayer :

  • Add to grid buttons for admins beside names in list of connections
  • Rare MP bug could cause LFS to enter world before track was loaded
  • TCP position packets option now also sends TCP packets to host

Layout editor :

  • You can now set an identifier for a start lights object
  • Temporary start lights (in layout editor) middle light is now amberInS
  • im checkpoints and circles can be placed in the autocross editor
  • New button “place on ground” to restore ground check to objects
  • Maximum number of autocross circles increased from 150 to 180
  • Multiple object selection is now available in marshall mode

InSim :

  • INSIM_VERSION increased to 7 to support new incompatible packets
  • Backward compatibility system – send INSIM_VERSION in the IS_ISI
  • New join request system if ISF_REQ_JOIN is set – see InSim.txt
  • New system to reset a car at a location with or without repair
  • Packet IS_CSC to report changes in car state (start or stop)
  • Zbyte added to CarContObject structure to report car’s altitude
  • Zbyte added to IS_OBH so the layout object can be identified
  • IS_MSO / IS_III / IS_ACR message out packets now have variable size
  • IS_BFN can now be used to delete a range of buttons with one packet
  • New packet IS_OCO can be used to override some or all start lights
  • New IS_AXM option PMO_SELECTION to set the layout editor selection
  • Added TTC_SEL to request an IS_AXM with layout editor selection
  • Added TINY_AXM to request IS_AXM packets for the entire layout
  • IS_SSH documentation updated as it is no longer only for bmp files
  • New packet IS_UCO sends info about InSim checkpoints and circlesN
  • New packet IS_SLC reports a connection’s currently selected car
  • Packet TINY_SLC to request an IS_SLC for all connections
  • Added TINY_ALC and SMALL_ALC to get and set allowed cars

VR :

  • LFSRiftVR.dll updated to use Oculus SDK 0.8
  • LFSOpenVR.dll updated to use OpenVR SDK 0.9.15
  • Warning if Rift headset is opened using the OpenVR systemTex
  • t command /rift changed to /vr (but /rift still works)
  • New parameters for the /vr command : /vr=rift and /vr=openvr

Hotlapping :

  • Traction control can no longer be switched on if disabled in setup
  • Handbrake can no longer be used in single seater cars while moving
  • In hotlapping mode there is a new HLVC check for cutting cornerS
  • Corner cutting HLVC check is also reported in InSim IS_HLV

Misc :

  • AI drivers can now drive in low wind (but not high)
  • View shift maximum settings increased to 0.1 m per g
  • A warning is now shown if a car starts outside the path
  • If car starts outside path it will keep searching to find the path
  • Hidden object removal is disabled when car is high above the track
  • No longer stored in message history : /press /ctrl /shift /alt

Fixes :

  • AI path drive limits were wrong at one corner of Kyoto National
  • Controls Options – buttons were not displayed under Shifter tab
  • Colour adjusters looked wrong in Interface and Display options
  • The text “S3” is now correctly sent in the InSim IS_VER packet
  • InSim IS_HLV packet no longer reports car contacts as wall hits
  • Floating text above a lagging car was drawn without transparency
  • One button look amount was doubled in axis, mouse and TrackIR look
  • The /track and /ws commands now accept double-digit config numbers
  • Tracks file for /tracks command now works with double digit configs
  • Blank number plate on joining race after watching an instant replay

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Toya: Szimulátorozás, régi játékok gyűjtése és egy állandó kiállítás létrehozásának álma. http://www.hsw.hu http://jatekmuzeum.blog.hu
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