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Itt a legújabb F1 2015 javítás

Az F1 2015 sem került ki hibátlanul a Codemasters műhelyéből, amin a rutinosabb játékosok már meg sem lepődtek. Szerencsére a gárda igyekszik rendezni a sorokat néhány patch segítségével.
A tegnapi napon egy újabb javítás érkezett a játékhoz, ami XBOX One, PS4 és PC változatban is elérhető. A legújabb javítás tartalmát kicsit lentebb olvashatjátok angol nyelven.

PC Version Changelog

Game

  • Added a Strict corner cutting rules option and made the strict rules even stricter than they were previously following community feedback.
  • Added support for the Thrustmaster T-150.
  • Fixed RPM and flag information sent to UDP outgauge devices.

Multiplayer

  •  Fixed an issue where host migration wouldn’t work a session lobby.
  • Fixed an issue where the host would be unable to see a client’s car after they selected the “return to garage” option.
  • Fixed an issue where a session would fail to start if multiple players joined simultaneously.
  • Fixed an issue where a player could be prevented from leaving their garage after another player selected the “return to garage” option.
  • Fixed an issue where players could not change their tyres on the grid after completing an earlier OSQ session on the same track.

 Sports Updates Part 2

  • Updated the car model / livery for Mercedes, Ferrari, Williams, Force India, McLaren, Lotus and Manor.

Xbox One Version Changelog

Sports Updates 

  • Updated the car model / livery for Mercedes, Ferrari, Williams, Force India, McLaren, Lotus and Manor.
  • Adjusted the relative performance of the teams and drivers based on the season’s results.
  • Updated the tyres for Russia to Super Soft and Soft.

General Bug Fixes & Improvements

  • Added a Strict corner cutting rules option and made the strict rules even stricter than they were previously following community feedback.
  • Full practice is now available in Quick Race.
  • Corrected a problem with the corner cutting rules that could mean you get a penalty even if you run wide and lost time.
  • The player is now correctly disqualified for not using both compounds in a dry weather race.
  • AI will no longer all leave the garage at the same time in qualifying sessions.
  • AI will no longer use Prime tyres in Q2.
  • AI will always do two runs in Short Qualifying and Q3.
  • The D-Pad menu is now more responsive.
  • Engine cooling in clean air has been improved to prevent unnecessary engine overheating.
  • Fixed an issue that would sometimes cause OSD messages to remain on screen or to never display.
  • Fixed an issue that would cause new tyres to be too cold when they’re put on at a pit stop.
  • Fixed a problem that could cause unrealistic AI lap times in practice and qualifying.
  • Fixed rain effects sometimes being present on a dry track after previously playing a wet session.
  • Fixed tyre compound being incorrectly shown as selected when loading a car setup at the start of a one-shot qualifying session.
  • Fixed the top leaderboard entry becoming corrupt after re-viewing the table.
  • Corrected the number of laps for the Mexican Grand Prix.
  • Removed the incorrect second DRS detection zone from the Mexico mini map.

Multiplayer Fixes & Improvements

  • Improved chances of finding multiplayer hopper games.
  • Added additional information to lobbies so players can see how much progress has been made in the current session.
  • Fixed an issue where players would get their fuel locked to 100kg in qualifying sessions.
  • Fixed an issue where players who qualified outside the top ten would not be able to change their tyres at the start of a race.
  • Fixed an issue where players could not change their tyres on the grid after completing an earlier OSQ session on the same track.
  • Fixed some framerate and lag spike issues that would cause incorrect car-to-car collisions.
  • Fixed a bug that meant connections with limited upload bandwidth would appear laggy while on track and eventually disconnect.
  • Fixed an issue where the race could be flagged as complete on the incorrect lap (including at the start of the race).
  • Fixed an issue that would cause a players car to always be ghosted during timed qualifying sessions.
  • Fixed a bug which made the screen pulse black when spectating specific cars in specific circumstances.
  • Made the hopper lobby countdown timer longer and prevented it from starting for a short time if there are not many players in the session to try to allow more people to join.
  • Changed the hopper grid order to random, so now the players Mercedes cars will not always start on the front row.
  • Removed the AI from all hoppers.
  • Removed the assist restrictions from the Hardcore hopper.
  • Banning ABS in the session settings will now implicitly ban braking assist.

Playstation 4 Version Changelog

  • Increased the severity of the strict rules.
  • Fixed a crash that would sometimes occur when loading a mid-session save created on a previous version of the game.
  • Fixed a bug where some players would not have the strict corner cutting rules enabled despite the host setting them to be on.
  • Fixed an issue where players could not change their tyres on the grid after completing an earlier OSQ session on the same track.
  • Fixed an issue where the host would be unable to see a client’s car after they selected the “return to garage” option.
  • Fixed an issue where a player could be prevented from leaving their garage after another player selected the “return to garage” option.
  • Fixed an issue where players joining sessions in progress would slow down transitions to and from the lobby.
  • Fixed an issue where a session would fail to start if multiple players joined simultaneously.[paypal_donation_button]
Toya: Szimulátorozás, régi játékok gyűjtése és egy állandó kiállítás létrehozásának álma. http://www.hsw.hu http://jatekmuzeum.blog.hu
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