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Itt a legújabb Assetto Corsa frissítés

Az 1.3-as Assetto Corsa változat megjelenését követően a Kunos Simulazioni gárdája folyamatosan adja ki a frissítéseket a játékhoz. A mai napon az 1.3.4-es változat érkezett meg a játékhoz, ami természetesen ezúttal is sok újdonsággal szolgált.
A frissítés ezúttal is a Steam rendszerén keresztül lehetséges, a patch tartalmát pedig lentebb olvashatjátok angol nyelven.

1.3.4
– Replay in x64 are now capped at 1Gb instead of 500mb
– Fixed turbo in form gears
– Physics multithread is now disable with less than 4 cores
– Fixed backfire animation on Lamborghini Countach
– acServerManager: admin password is mandatory
– acServerManager: fixed uploader not saving surfaces.ini of multi-layout tracks
– Fixed Lamborghini Countach S1 UI for customers who do not own DLC2
– Fixed Alfa Romeo 4c peak slip angle value on rear street tyres.
– Fine tuning of tyre heating model for GT2 and GT3 cars. Tyres now might need 2 laps to heat up the core temperatures. Core temperatures are now much more stable during a lap and cool down slower.
– New power loss calculation for GT2 GT3 cars engines
– Corrected rolling resistance calculations for GT2 and GT3 cars tyres
– BMW M3 E30 Drift and M3 E92 drift has new tyre heat calculation following the GT2/GT3 logic. Experimental.
– Balancing of GT3 car performances. The balance does not make all cars equal, but just brings their performances closer. Leagues can now add a small amount of ballast to equalize the cars performances even more.
– Fixed dirt texture and headights in Ferrari 458 Italia
– Fixed headlights indicator on BMW Z4 GT3
– Fixed transparency issue on Ruf Yellowbird
– Added leds to Mercedes SLS GT3
– Fixed TrackIR support for x64
– Added Force Feedback Controller app
– Fixed acServer corruption of internal buffers leading to packet losses
– Added benchmark mode
– Realtime app now uses magenta to signal fastest lap in the session
– New „camera facing” spectators are now controlled by the „world detail” settings. Allowing users with older machines to achieve better FPS
– Minor AI race craft tweaks (a bit faster to change lane but bit less „punchybumpy”)
– Remapped some functions associated with numpad „+” and „-”
+/- = Change Force Feedback (disabled in replays)
Ctrl +/- = Change onboard FOV
Ctrl Shift +/- = Change saturation

Toya: Szimulátorozás, régi játékok gyűjtése és egy állandó kiállítás létrehozásának álma. http://www.hsw.hu http://jatekmuzeum.blog.hu
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