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Changelog
- Updated terrain shaders & textures for Spielberg, Spielberg Historic & Interlagos Historic (other tracks to receive the same treatment in following updates)
- Several sound updates & fine tuning
- Several physics updates & fine tuning
- Various AI fixes & improvements
- Further optimization (F-Retro, F-Vee & trackside TV cameras specially)
- Fixed bug with F-Retro shadows becoming corrupted and crippling performance
- Upgraded Metalmoro MR18 windshield resolution in all cars
- Fixed alpha in road lines sorting with 3D grass blades in various tracks
- Improved scaling of mirrors in all cars (further mapping corrections still to be done)
- Reduced default cockpit FOV from 55 to 50 degrees in all cars