Changelog
Fixed upside-down crowd in some grandstands
Fixed several objects intersecting fences
Added invisible colliders to in/outfields
Added canvas in front of tyre walls
Optimized tyre wall LOD distances
Optimized tyre wall reflections
Optimized tyre wall shadows
Optimized Radio Towers: separated into multiple VisGroups
Optimized GrassVerges
Optimized some textures
Removed tyre stack in chicane
Removed tyre wall collision objects